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Procedural Geometric Shape Generator in Houdini | Tutorial Teaser

A first look at my upcoming Houdini tutorial on procedural geometric design.

This system generates layered ornaments, radial structures, mechanical motifs, frames, symbols, and abstract shapes from a compact set of procedural controls.

The tutorial will cover:

Shape construction and repetition
Radial copying and rotational patterns
Layered borders and controlled thickness
Peaks, divisions, scale, and spacing
Creating multiple designs from one procedural setup
Preparing the result for further modeling and rendering

The full tutorial will be released on Gumroad. https://hugobeyer.gumroad.com/

Follow for updates and the complete breakdown.